To appreciate Master of Orion, you need insight into what sets it apart from other games.
Empire building games have either too much differentiation between the factions, or too little. Striking an effective balance is difficult.
If there is little or no differentiation, your opponents will be faceless, lifeless. Outcomes are predestined. Gameplay will not vary.
If there is too much differentiation, the stronger options will dominate the weaker. Outcomes are predestined. Gameplay will not vary.
In order to create a varied experience, highly replayable, the actors must be different from one another yet comparable.
No empire game has yet come close to delivering the balance that is offered in Master of Orion.
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