Sirian's Diablo II Page
Skeletorr, the Skeleton King

Hell Difficulty


Into the chamber, and wouldn't you know, the merc takes the first charge. Bad luck for him? Or are those a tasty meal to which Duriel has become accustomed, and have been moved up to first on the menu?
I cast IM and start spamming golems. To my complete amazement, Golly survived some hits. Having four +skill points on Clay Golem and Mastery, and 340 life, was enough to put him over the curve on most of Duriel's smite or melee attacks. Any time Golly lived and I recast him anyway, Duriel stayed focused on him, ignoring the other warriors. If Golly was slain in one hit (about a third of the time), Duriel would turn his attention to other targets and down one or two.
Then it happened, with Duriel about forty percent dead: he slew the last of the warriors.
Oh crap, here he comes. One mage eaten, then another. I run Skel clockwise down around and past the big hulk to open ground in the south, then manage to raise a new golem. That golem lived through a hit, allowing me to get Iron Maiden refreshed. Then I spammed golems from there, nonstop, and Duriel did not move or get free again. Eleven mages survived, and Skel only needed one rejuv potion, to refill mana.
Skeletorr will see you in Act Three.

- Sirian



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