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| RBCiv Epic Seven |
If I had been going for domination, I probably could have pressed units instead of wonders and been finished by 1000AD, give or take a couple centuries. Maybe even much sooner if I had ignored the earlier wonders, too, and left Greece's cities tied up in wonders forever.
I was playing a leisurely Sirian roleplay style "my way" kind of game, though, as I already said. Greece had blown their chance at friendly relations. By the early 14th century, I stood ready to evict the bastards from the two areas of "my" land they had wrongfully claimed. The first move was vengeance for poor Asyut, which they had burned to the ground. Payback time!

I kept a military blockade there after that, and ran one on the north icy isle, too, although that hunk of rock was good for nothing much.
Also time to evict those unwanted pests on the Big Island.

I didnt want it to flip back, so I razed it and rebuilt a new city one tile to the northwest, which like Avaris, was a location where it could control all 21 of its own tiles without flip pressure. Ephesus would have had two overlap, not good.
And, with justice served, I was ready to make peace with Alex.

I planned to revolt to Democracy as soon as the war ended. I held off so as not to incur as much war weariness.
Before too much longer, we're into the industrial age, and he got a free tech. So I was still behind, but now in democracy, I'm starting to catch up. Within just two centuries, I've taken a significant tech LEAD, three, then four, then five tech's worth.

I have coal and he doesn't. There were only two sources in the world? Wow. No wonder he wanted that island so badly! Well, the second source... is at Heiracon! Why yes, the Iron Works shall be mine after all!

Since I had only two lux, either this grand city would be relegated to size 13, or... I could build Shakespeare's Theater there and get it to size 20! First time I can ever recall NEEDING to make full use of Shakespeare's. Amazing.
With democracy, courthouse, and police station, and the lower corruption values for higher Optimal Cities count for special rules in this game, even those cities on Big Island came into their own. With factories, and half their shields unwasted, they were actually worth something, even without help from We Love the Queen days. (I remember the original release patch, and how bad the corruption was, these would all have been 1/1 cities for sure, with scads of workers doing endless lumberjacking just to give them any shields. The game has come a long way since then).
Long about this time, Greece mounted another attack. They landed troops on my home continent once again, and we're back to war for the third time.

Not a whole lot happening in this war: mainly Greece desperate for strategic resources, them unable to build rails and me now running away with the game. They sent SO MANY galleons out, that I didn't have enough warships around. So, in the west, I used cannons to bombard one of their loaded ships from my shore, and used my own galleon to ATTACK! Yes, folks, it's the USS Charis, come back from mothballs in a parallel universe!

My ironclads sunk a couple of their ships, but believe it or not, their galleons sank more of us than we did to them, despite our two to one odds. They even had their own USS Charis, who sank three ironclads in a row. Arrgh!

After so many turns of this, with them unable to take any cities, I made peace again. I even restrained my temper and made no punitive moves, just ended the war. I did make sure to keep a close eye on those bastards, though.

Time to start thinking about the space race and the coming modern age.
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