| CHRONICLES |
| RBCiv Epic Ten |
After honoring my treaty with France, it was time to finish them off. Unfortunately, a couple turns before the treaty expired, they got a settler out, so once again my enemies just cling to life. I'm not sure if I did better letting them settle half a dozen sites for me, or if I should have finished them sooner. Certainly the first peace with India was worth it, but these pauses with France kept leading to their survival. They even now had a galley approaching Roman waters, just a few turns away even.
I researched Monarchy and revolted, but not before rushing the Hanging Gardens in Delhi. I had paused to build aqueducts and colesseums since I needed not only land, but two thirds of the population, too, so I needed my core cities to grow, but that somewhat delayed my new military push.

Since I had waited this long, I waited ten more turns for France's border to expand at Tours, then finally wiped them out.

All there was left to do now was produce enough mounteds and enough galleys to invade the English colonies. I hoped by the time I controlled them, that I would have enough to win.
I sent four loaded galleys to start the invasion. Rather than try to build all the troops at home, and send them so far away, I planned to capture some towns then rush barracks and new troops right there at the front, or at least those necessary to keep going. So my one spear and seven mounteds set out for England.
I expected England to ask me nicely to leave their waters, and let me sneak attack, but they did not. I either had to let her move my troops out of her territory, or declare war while it was her turn and expose my ships to hers. Blah. She pushed me so far back, I lost THREE turns of movement in the process. Next time, I declared war as my ships arrived at her sea border. I did so by way of "volunteering to help Caesar contain her aggression". Haha.

My original target had been her western large island. No longer. The push-back setback changed the plan. Now I went for the small island in the middle. It had no horses, but it did have iron, and swords would work almost as well in this situation. Might even help out, with the stronger defense.
My mounteds easily took her two towns on that island, although I needed all seven to do so on one turn. I lost one mounted in the attack, but now I had the middle island. I rushed temples, then barracks and spears in each, over a few turns, waiting each time for one shield to start off.
After resting my troops and having time to rush additional units to defend the island, I sent a spear and five of the six MW's on to Coventry. The same turn I landed, Liz attacked my fleet. She lost and one of my ships promoted.

With the support of rushed spears and swords to back my expeditionary force, I believed I had enough over there to get the job done. I would have to be methodical and would not be quick, but it now seemed wisest to go with short logistics (six turns round trip vs dozens) to invade their main continent with units from home. I figured I could build up enough to take over some of England's home territory, maybe all of it, in about the same time as it would take my distant forces and newly rushed units to take the rest of the English colonies.
I had over a dozen galleys by now. Four were in the west, the ones that took the initial invasion force to England. One or two were in the south and one in the north, to ferry units around. The rest were transporting units across the sea from Iro land to Rome, with whom I had MPP. One turn to move from my shore to the near side of the middle island, a second turn to move to the far side of the island, a third to cross the sea to Rome and offload, then three more turns back. A round trip of six turns. At home, Delhi was training a mounted every other round, half a dozen cities training one every three turns. So I had about two or three produced per turn, and just about enough ships to keep most of them constantly busy, with an occasional bottleneck of either ships or waiting units. I also trained a couple spears here or there.
I razed London fairly quickly, but the English counterattack retook the area and they refounded the city for a while. I always seemed to need more forces than I had around, no matter how many I had.
I did raze London a second time and manage to get some settlers there, too. So I founded two cities on the continent there, in the area of former London. As my troop count mounted, I decided to make an attack on the north English home city, I think it was Hastings or maybe Nottingham.
My victory was now certain. The only question was: how soon. Caesar got onto my bad side with an actual threat in 910AD. He wanted tech. A threat! I laughed in his face.

Superior military prowess, maybe, but not superior math skills. Check the numbers, Mr. Seizure. You've got about three cities, I have about thirty-three. Heh.
| Back to Chronicles | Epic Ten - Part Conclusion | Return to the Main Repository |